Epic SixSixSix
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Epic SixSixSix

Hacksaw Gaming upcoming
RTP96.27%

Epic SixSixSix review

Hacksaw Gaming
One relatively new technique software provider Hacksaw Gaming has adopted to freshen its already extensive portfolio is the introduction of Epic makeovers. Players have seen this before in games like Epic Ze Zeus and Epic Bullets & Bounty, which kept the bulk of the original gameplay but altered aspects like volatility, feature buys, and winning potential. Today's Epic makeover has been conducted on the 2024 release SixSixSix, a diabolical diversion that used prize wheels as gateways to bonus rounds and cash prizes. Its shiny upgrade, Epic SixSixSix, does as well, but this time, feature-buying players have a feast of new options to gorge on, and a greater max win to shoot for, all while dodging nasty pitchforks.

Graphically, there haven't been enormous changes, yet Epic SixSixSix does sprinkle more colour about the place than the original did. As before, the base game is located in a place where the wall is covered in various scrawlings, though there is a more generous use of cyan going on than before. The two floating entities Balthazar and Beelzebub return as well, pitchforks in hand, fluttering about on wings, before the devil turns up to add extra authority to bonus rounds. It's a good-looking game; Hacksaw Gaming has chosen not to mess with what already worked, but it has enhanced the optics with extra splashes of colour.

Bound to the back wall is Epic SixSixSix's grid, made up of 5 reels, 4 rows and 14 paylines. The stake range is $/€0.10 to $/€45, and several new options are available from the feature buy section. Highly volatile is the math model rating, while the RTP has actually increased to 96.27%.

As before, the majority of the pay symbols are coloured black and white except the highest-value hand. The five lower-paying symbols are crossed bones, an axe, a pack of cigarettes, a drink, and a book, paying 3x the bet when landing a 5 OAK winning combination. The higher value symbols are a bottle, a skull, two character symbols, and a rocking out hand sign. Landing a line of 5 matching high pays awards 10x-50x the bet. No wilds appear in this version either.

Wicked Wheels remain the symbols you want to see as they are able to deal out a variety of prizes as well as trigger access to the three bonus rounds. They are joined by Deal with the Devil and six feature buys.

Blue or Red Wicked Wheels are activated when blue or red '6' symbols land. When a '6' symbol hits (on the leftmost, middle, or rightmost reel), a Wicked Wheel appears in the same position. Only one '6' may land per applicable reel, and only Blue Wicked Wheels appear in the base game. Once activated, the Wicked Wheel spins, and the player wins the prize indicated by where the wheel stops. If more than one Wicked Wheel activates, the values are collected left to right.

Blue Wicked Wheels can contain the max win, adding multipliers of 5x-100x, multiplying multipliers of x2-x10, or the free spins triggering '6' symbol. Red Wicked Wheels can contain the max win, adding multipliers of 5x-500x, or multiplying multipliers of x3-x20.

Landing one '6' symbol on a Wicked Wheel in the base game triggers the Speak Of The Devil feature with 10 free spins. In this bonus, there is an increased chance of landing Red and Blue Wicked Wheels. The '6' symbol does not appear on Blue Wicked Wheels in this bonus.

Landing a '6' symbol on two Wicked Wheels in the base game triggers the Let Hell Break Loose! feature with 10 free spins. During this bonus, there is an increased chance of landing Red Wicked Wheels. Blue Wicked Wheels do not appear in this round. It appears that the 5x adding prize cannot land on the Red Wicked Wheel in this bonus.

Hitting a '6' symbol on three Wicked Wheels in the base game triggers 10 free spins in the What The Hell feature. A Red Wicked Wheel lands on every spin, and Blue Wicked Wheels do not appear.

When Speak Of The Devil or Let Hell Break Loose! features are triggered, players are offered a chance to Deal with the Devil. If the offer is accepted, a Deal Wheel appears containing the values 5, 8, 12, 16, 20, or a '6' symbol.

If the wheel lands on 5, 8, 12, 16, or 20, this number of free spins is awarded to the player. If the wheel lands on the number '6', players are upgraded to a more valuable bonus round. Speak Of The Devil may upgrade to Let Hell Break Loose!, while Let Hell Break Loose! may upgrade to What The Hell. Bonus rounds cannot be downgraded. Players may Deal with the Devil once per bonus level. If Speak Of The Devil was upgraded to Let Hell Break Loose!, players may Deal with the Devil again. Deals are not offered when What The Hell is triggered.

The feature buy selection has been expanded to 6 options. They are Wicked FeatureSpins at 50x to have a higher chance of activating Wicked Wheels, Red Wicked FeatureSpins at 100x to guarantee a Red Wicked Wheel lands (Blue Wicked Wheels cannot land in this feature), or High Roller FeatureSpins costing 2,000x to guarantee a Red Wicked Wheel with a 1 in 11 chance of getting the max win. When buying the bonus rounds, Speak of the Devil costs 100x, Let Hell Break Loose! costs 250x, and What the Hell can be bought for 1,000x the stake.

Epic SixSixSix is an interesting makeover that's likely to have greater appeal to certain gamblers than others. It's a slot that caters for feature-buying players especially, those with deep, responsible pockets, as much, if not more, than anyone else. For a while there, the top bonus rounds in Hacksaw Gaming slots, the Hidden Epic Bonuses, were strictly organic triggers only, so keen bonus-buying players could only dream of dropping a wad of cash to instantly trigger them and see what played out. The studio has relaxed the rules of late, as more of its slots allow for the top bonus round to be bought. Epic SixSixSix is one of them, as its What The Hell bonus can be bought, and this option sits alongside several others that were not there before, including High Roller FeatureSpins which have double the price tag, for a one in eleven chance of striking the max win.

The max win itself is greater than it was in SixSixSix but not to an enormous degree. Where the original could hit 16,666x, Epic SixSixSix moves the needle up to 20,666x the bet. Few would say no to an extra 4Kx in their pocket, but the change is minute compared to Epic Ze Zeus' quintupling of Ze Zeus' top prize - not that big win numbers are the be-all and end-all of the argument, just a thought. Aside from the winning potential increase and the new bonus buys, Epic SixSixSix is largely business as usual, offering the same sort of prize wheel entertainment, making it at times hard to distinguish from its predecessor, though this can depend on how gamblers choose to attack the game.

So will regular, betting on unaugmented spins type gamblers be convinced to choose Epic SixSixSix over the original? Don't see why not. The gameplay is essentially the same, the RTP is slightly higher, and the top prize is greater than before. So even if Epic SixSixSix has been designed primarily as a plaything for gamblers who like to buy big, regular gamblers can still experience the roller coaster of highs and lows the game has to offer; it might just take longer to get to the more exhilarating parts.

While increased stats make Epic SixSixSix a viable choice for any interested gambler, it's bonus-buying players who are really going to notice the new changes.